You Ship, We Ship

Build
A Game.We Print Your Character.

Make a game with an original 3D character and we'll send you real physical rewards: stickers, prints, t-shirts, and more. Minimum 10 hours.

Start Shipping →

Funded by

Hack Club — a 501(c)(3) non-profit organisation building a worldwide network of teenage hackers.

What you need

An open-source game, a 3D character, and at least 10 hours of logged work. That's it.

Platform

Browser, itch.io, or .exe — ship it however you like, as long as it's playable.

How It Works
01

Build your game

Create an original game. Browser, itch.io, .exe, or any other upload site. It needs to be playable and open source on GitHub.

02

Design your character

Model an original 3D character that appears in the game. Export a .stl file of them too for later!

03

Log your hours

Use Hackatime to track your time with its plugins to track time in your 3D apps too!.

04

Ship it

Submit your repo, game link, character, and .stl file. We verify and ship prizes to your door.

What Do You Get?
10h
Minimum hours
  • Stickers of your character
  • A 3D print of your character
20h
Minimum hours
  • A T-shirt featuring your character
  • Render Farm Account ($10–$20 in credits)
30h
Minimum hours
  • Blender plugin of your choice (up to $20)
  • Steam Developer Licence to publish your game
What Counts as Shipped?
  • 01

    An open source GitHub repository containing your project code.

  • 02

    A playable game link: browser, itch.io, .exe... all count.

  • 03

    An original 3D character that actually appears in your game.

  • 04

    A .stl file of that character, ready for 3D printing.

  • 05

    At least 10 hours logged across your game and model combined.

Minimum 10 hours on game + model combined.

We verify submitted hours before shipping rewards. Quality matters! Put in the work and we'll take care of the rest.

10h
Frequently Asked

Ofcourse! Hackclub is a 501(c)3 non-profit organisation. They've ran a bunch of events in the past with similar and much larger prize pools too!

Anyone ages 13-18! Skill level won't be an issue, this is not a competition.

Don't worry! We will host workshops teaching you basics of blender, and how to bring your charecters into 3D engines.

Yes, however each person will need to complete their individual time. Teams cannot share hours.

If you're writing code, using a game engine, or modeling, you can install out time tracking software called Hackatime. Once it's setup, you can just let it run. If you're making art, music or anything else that may not be tracked. Use 'Lapse'. Art / music can only be 25% of your project though.

AI can be used to help you, and you may use AI for up to 25% of your code. However, AI generated art, music, or models is strickly forbidden.